How a turn works
Each turn gives you a new tile to place on the board. You match edges, expand structures, and decide whether to act now or wait for a stronger situation later.
CosmosOn
Space Tile-Laying Strategy
CosmosOn is a sci-fi strategy game about spatial control, board geometry, and precise decisions. Build space stations, create routes through open space, plan your strategy, and compete with other players or AI in the world that changes with every new tile.
About
Each turn gives you a new tile to place on the board. You match edges, expand structures, and decide whether to act now or wait for a stronger situation later.
Completed stations and routes score immediately, while open space rewards long-term planning. The best outcomes come from a chain of small but precise decisions.
Core Systems
Stations are the most valuable structures on the board. They become the center of conflict, and precise placement in the middle of a match matters.
Routes are more flexible and score faster. They define the pace of the match and open new tactical options across the map.
In CosmosOn you can play against other people or AI, so every match becomes a balance of expansion, timing, and board control.
Screens
Project status
Platforms
Built in Godot 4.6, the project is already aimed not only at local testing but at a real public release.
Next step
We are currently opening access to a small group of players. The fastest way to join the test is through the Telegram bot.